Of the new civilisations, only the South American races are blessed with new graphics. What's really going to breathe new life into your multiplayer games though, are the new game types. King Of The Hill places a monument at the centre of the map and has the players ranged round the outside.
To win, all you have to do is capture the monument and hold it for years. Well, not quite. The monument is always difficult to get to in the first place. It might, for example, be on an island in a large expanse of water.
So first you have to figure the best way to get to it. Then defending it isn't quite as straightforward as it might at first I appear either. That's largely because you are not permitted to build in the immediate vicinity of the monument, so you can't simply capture it and wall it off. The other two new games seem to have been designed for those who love resource management and those who don't. Wonder Race does away with combat altogether, and has everybody living in peace and harmony.
Well, almost. There's still something of a competitive spirit among neighbouring civilisations as they race to be the first to build a wonder and win the game. It's all about how quickly you can gather those resources and how well you spend them.
If you're an aficionado of big battles and the Wonder Race game sounds as if it will bore you to tears, then Defend The Wonder was made for you. In this game variation every civilisation begins in the Imperial Age, and all with a ton of resources to encourage rapid build up of forces.
One player though, begins in a walled-off area with a wonder at the centre, and has to protect it for years.
Meanwhile, the other players are doing their level best to get together some heavy siege machinery with which to break in and spoil the party. Because of the high-tech level everybody starts at and the lack of any need to research advanced weaponry, this game type makes for some truly spectacular battle sequences. So, you can see that there are a lot of clearly visible additions packed into Conquerors. What is likely to really make a long-term difference to extending the life of AOK are the improvements that have been made under the bonnet.
There are 16 major areas of improvement over the gameplay and features in AOK. Some of the improvements demonstrate Ensemble Studios' commitment to playing its own games to destruction and ironing out the wrinkles.
For example, let's take the situation in which you have grouped together infantry with a heavy weapons platform. How often have you watched in horror when, on first encountering an enemy group, your HWP stupidly joins in the action, wiping out half your own infantry with friendly fire. In Conquerors, siege weapons like Mangonels will hold their fire if they are likely to injure your own troops.
Speaking of sieges, these become both more realistic and more complex. You can now garrison foot soldiers inside battering rams, which has the dual benefit of giving the ram more oomph and providing your troops with protection during the approach to an enemy wall. There are some interesting additions to the resource management side of things too.
Now, when a villager has finished constructing a building, instead of idly standing around watching everybody else working, he'll set off and perform an action appropriate to that building.
Excelente, aunque no me funciona el conquerors, me sale que hay un problema con la tarjeta de video o algo asi. Muchas gracias. Es que si trae virus mi padre me mata XD. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. June 7, Next Post. Sonter Martinez says:. Por fin un tutorial de descarga que realmente funciona, muchas gracias, amigo.
D Pico says:. Nelson Suarez says:. The Conquerors adds several new civilizations like the Spanish , the Huns or the Aztecs , as well as optimizing the Artificial Intelligence of those that already existed beforehand. It also adds 11 new units, 4 new campaigns and 26 new technologies.
Furthermore, each civilization has a unique technology with the intention that each player can take advantage of both the strong points of his own civilization and the weak points of his enemies. One of the major improvements has to be the peasants' AI , with added preset tasks so they didn't wander about doing nothing, something usual when the battle requires maximum attention.
Now a peasant that gathers resources, won't stop when the resources he has in front of him finish, he will look for more. Download The Conquerors and plan actions and strategies to win Vote 1 2 3 4 5 6 7 8 9 Requirements and additional information:.
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